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AI Insights · Timothy · October 2021

Top 5 Trivia Games Performance in Belgium Q3 2021

Discover the performance trends of the top 5 trivia games in Belgium for Q3 2021, including downloads, revenue, and active users.

Top 5 Trivia Games Performance in Belgium Q3 2021

In Q3 2021, the top 5 trivia games on a unified platform in Belgium showcased diverse performance trends in terms of downloads, revenue, and active users. Here's a detailed look at each app's metrics based on Sensor Tower data.

Vakarm - Clash Generator from vysgames experienced fluctuations in both revenue and downloads. Weekly revenue peaked in late July at approximately $1.3K but saw a significant decline towards the end of September, dropping to around $300. Downloads followed a similar pattern, starting strong at 3.1K in early July and decreasing to 802 by the end of September. Active users also showed a downward trend, from 4K in late June to about 1.8K by the end of the quarter.

Peak - Brain Training by Synaptic Labs maintained a relatively stable revenue stream, peaking at $804 in late July and ending the quarter with $632. Downloads were moderate, with a high of 611 in early July, settling at 263 by the end of September. Active users remained fairly consistent, averaging around 10K to 13K throughout the quarter.

SongPop Classic - Music Trivia from FreshPlanet Inc. showed steady revenue figures, peaking at $555 in late August and stabilizing around $360 towards the end of September. Downloads were relatively low, ranging from 226 in mid-July to 180 by the end of the quarter. Active users hovered around 1.5K, with minor fluctuations throughout the period.

Elevate - Brain Training Games by Elevate, Inc. had a varied revenue performance, reaching a high of $503 in early August and ending the quarter at $362. Downloads were modest, peaking at 304 in late July and declining to 76 by the end of September. Active users remained stable, averaging around 2.7K throughout the quarter.

Party Roulette: Group games from GreenTomatoMedia showed consistent revenue, peaking at $366 in early September. Downloads were steady, averaging around 400 to 500 per week. Active users had minor fluctuations, ranging from 427 to 553 throughout the quarter.

These insights highlight the varied performance trends of trivia games in Belgium during Q3 2021. For a more detailed analysis and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021